- Construction02.jpg (5.66 MiB) Viewed 4541 times
[COM] Renaissance Arcade | 132m | 40 Levels | Realm Apartments
-
- High Rise Poster!
- Posts: 121
- Joined: Wed Feb 21, 2018 11:57 am
-
- High Rise Poster!
- Posts: 121
- Joined: Wed Feb 21, 2018 11:57 am
[COM] Re: Renaissance Arcade | 132m | 40 Levels | Realm Apartments
Thanks for the photos. Is the crane being used to lower things into the pit, or is it standing idly by until the building is tall enough to lift things above street level?
-
- High Rise Poster!
- Posts: 121
- Joined: Wed Feb 21, 2018 11:57 am
[COM] Re: Renaissance Arcade | 132m | 40 Levels | Realm Apartments
No worries!!
The crane is being used fairly regularly to lower things into the pit, including the formwork?
I will get an action shot next time something goes past the window
The crane is being used fairly regularly to lower things into the pit, including the formwork?
I will get an action shot next time something goes past the window
-
- High Rise Poster!
- Posts: 121
- Joined: Wed Feb 21, 2018 11:57 am
[COM] Re: Renaissance Arcade | 132m | 40 Levels | Realm Apartments
Great shots!
The progress shown here, I'd suggest a full slip form for the core will be ready in the next 7 days. Then it'll be a putzmeister (concrete pump) installed, ground and retaining slab, then off it goes.
Things will speed up here markedly very soon. Exciting times.
The progress shown here, I'd suggest a full slip form for the core will be ready in the next 7 days. Then it'll be a putzmeister (concrete pump) installed, ground and retaining slab, then off it goes.
Things will speed up here markedly very soon. Exciting times.
-
- High Rise Poster!
- Posts: 121
- Joined: Wed Feb 21, 2018 11:57 am
[COM] Re: Renaissance Arcade | 132m | 40 Levels | Realm Apartments
Hey Pikey,
Can you explain / expand some of your explanations for those of us who are mere office workers
Can you explain / expand some of your explanations for those of us who are mere office workers
[COM] Re: Renaissance Arcade | 132m | 40 Levels | Realm Apartments
whatstheirname = 12 post fkn superstar of the forum. top pics.
Long story short - we'll see a corebox and concrete pours relatively soon and this thing will rise.
The race is on.
Long story short - we'll see a corebox and concrete pours relatively soon and this thing will rise.
The race is on.
[COM] Re: Renaissance Arcade | 132m | 40 Levels | Realm Apartments
Algernon (Yob) beat me to it!whatstheirname wrote: ↑Wed May 16, 2018 4:35 pmHey Pikey,
Can you explain / expand some of your explanations for those of us who are mere office workers
Basically, the corebox slipform will be formed soon, enabling the first pour of the service core to happen. If you look closely in your last shot, you'll see on the inner right hand side the bottom half of two door opening frames, on the black form work. This points to a lift level opening below ground, so there will be one level of basement here (service level or plant room more than likely.) All of the black formwork here is the inner form, then an outer form will be attached with a lifting system, then a further outer layer. This is what is usually white, or branded with the builders branding.
Usually a concrete pump will arrive after the floor is poured (I don't believe there will be too much more excavation wise here) from there the form work for the uprights will be installed, then the first floors, wall form jump system, then it's off and running.
Looks like you've got a great vantage, can't wait for more pics!
-
- High Rise Poster!
- Posts: 121
- Joined: Wed Feb 21, 2018 11:57 am
[COM] Re: Renaissance Arcade | 132m | 40 Levels | Realm Apartments
Sorry the windows are a bit dirty
[COM] Re: Renaissance Arcade | 132m | 40 Levels | Realm Apartments
The sequence of photos (thanks!) clearly shows that the excavators at the back have been removing piles which look to have been created fairly recently. Has anybody found out why? Were they necessary to shore up something until something else happened, and now they are in the way?
[COM] Re: Renaissance Arcade | 132m | 40 Levels | Realm Apartments
Hi there, the piles aren't being removed per se, just the tops are so they can be "capped."SBD wrote: ↑Fri May 18, 2018 12:42 amThe sequence of photos (thanks!) clearly shows that the excavators at the back have been removing piles which look to have been created fairly recently. Has anybody found out why? Were they necessary to shore up something until something else happened, and now they are in the way?
If you look in the above photo, there is a pair of piles on the left hand side that have a small concrete slab above them, that's called capping. I'm assuming they're being capped at this height at it will form the floor level of the basement/first floor. Does that make sense?
[COM] Re: Renaissance Arcade | 132m | 40 Levels | Realm Apartments
It seems an incredible waste of time and resources to have put several feet of extra reinforcing and concrete in the tops of each pile, then use an excavator to break them back down so that new concrete and reinforcing can be added to cap them. I guess I've just never watched this stage of a building up close before.Pikey wrote: ↑Fri May 18, 2018 8:50 amHi there, the piles aren't being removed per se, just the tops are so they can be "capped."SBD wrote: ↑Fri May 18, 2018 12:42 amThe sequence of photos (thanks!) clearly shows that the excavators at the back have been removing piles which look to have been created fairly recently. Has anybody found out why? Were they necessary to shore up something until something else happened, and now they are in the way?
If you look in the above photo, there is a pair of piles on the left hand side that have a small concrete slab above them, that's called capping. I'm assuming they're being capped at this height at it will form the floor level of the basement/first floor. Does that make sense?
[COM] Re: Renaissance Arcade | 132m | 40 Levels | Realm Apartments
I assume it's done that way because it is easier and more cost effective to use the equipment needed for the boundaries to do these as well. Only filling the holes to a certain level would also be a safety issue for anyone on site. This also appears to be occurring in areas of the Darlington Upgrade on South Road.
[COM] Re: Renaissance Arcade | 132m | 40 Levels | Realm Apartments
Often the piles are precast offsite and then transported to site where they are rammed into the ground. If the top end of the steel reinforcing was left exposed, the bars would simply get bent and damaged in this process. Once the capping beam needs to go in, then the top of the piles is knocked back to allow structural continuity between the pile and beam via the steel reinforcing and concrete interfaces.SBD wrote: ↑Fri May 18, 2018 3:38 pmIt seems an incredible waste of time and resources to have put several feet of extra reinforcing and concrete in the tops of each pile, then use an excavator to break them back down so that new concrete and reinforcing can be added to cap them. I guess I've just never watched this stage of a building up close before.Pikey wrote: ↑Fri May 18, 2018 8:50 amHi there, the piles aren't being removed per se, just the tops are so they can be "capped."SBD wrote: ↑Fri May 18, 2018 12:42 amThe sequence of photos (thanks!) clearly shows that the excavators at the back have been removing piles which look to have been created fairly recently. Has anybody found out why? Were they necessary to shore up something until something else happened, and now they are in the way?
If you look in the above photo, there is a pair of piles on the left hand side that have a small concrete slab above them, that's called capping. I'm assuming they're being capped at this height at it will form the floor level of the basement/first floor. Does that make sense?
Sometimes it just makes for easier construction as well.
Who is online
Users browsing this forum: Ahrefs [Bot] and 5 guests