[CAN] [The Precinct] | 58m | 5 x 18lvls | Apartments

All high-rise, low-rise and street developments in the Adelaide and North Adelaide areas.
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ynotsfables
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[CAN] Re: #U/C: The Precinct - 5 19 lvl - 62m towers

#421 Post by ynotsfables » Sun Mar 29, 2009 11:38 am

Give it a chance to be finished I recon. The render looks completed and well established with residents, The last photo was taken, one on a different angle and two, there is still construction rubbish around. I recon wait to see the finished product nicely landscaped and all before being too harsh.
Also when the other Precinct buildings go up this would probably be sure to compliment the rest of the area.

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[CAN] Re: #U/C: The Precinct - 5 19 lvl - 62m towers

#422 Post by Wayno » Sun Mar 29, 2009 12:12 pm

the recessed space between each "pod" appears to be greatly reduced compared to the render. I think that's what cosmetically bugs me the most - hardly an engineering challenge, instead probably motivated by "cost cutting".
Opportunity is missed by most people because it is dressed in overalls and looks like work.

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[CAN] Re: #U/C: The Precinct - 5 19 lvl - 62m towers

#423 Post by jk1237 » Sun Mar 29, 2009 11:01 pm

Image

thanks Urban

I'm fascinated by 1960s British housing estates, and this looks like a modern version of the low rise ones found in south London, Leeds or Sheffield, so I like it. Quite interesting

It will look better if residents open those balcony windows, and like ynotsfables said, we should wait until its finished. Speaking of finished projects, now that they have cleaned the glass and finished the paving around the front entrance, Lot 8 Coglin looks quite sparkling from the Coglin Street view.

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[CAN] Re: #U/C: The Precinct - 5 19 lvl - 62m towers

#424 Post by crawf » Mon Mar 30, 2009 7:10 pm

Looks terrible.

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[CAN] Re: #U/C: The Precinct - 5 19 lvl - 62m towers

#425 Post by Norman » Mon Mar 30, 2009 7:50 pm

It does look slightly better in real life.

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[CAN] Re: #U/C: The Precinct - 5 19 lvl - 62m towers

#426 Post by monotonehell » Mon Mar 30, 2009 10:23 pm

Norman wrote:It does look slightly better in real life.
Seconded. I walked past this on my way between dinner and desert (Sugar Bowl mmm) and it looks okay, it's just the individual pane frames that let it down. They give the windows a kind of high school from the '70s look.
Exit on the right in the direction of travel.

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[CAN] Re: #U/C: The Precinct - 5 19 lvl - 62m towers

#427 Post by crawf » Mon Mar 30, 2009 10:58 pm

Guess it will look better once people move in, and put curtains, blinds up eg

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[CAN] Re: #U/C: The Precinct - 5 19 lvl - 62m towers

#428 Post by Omicron » Wed Apr 01, 2009 2:51 am

People cannot be trusted these days to have aesthetically-pleasing window treatments (or furniture, or paint colours, or....). I walk past goodness knows how many new homes whilst traipsing about the suburbs, and I am constantly frightened by the hideous dross being thrust upon the unsuspecting public. If we must rely on the dubious decorating taste of the great unwashed to improve the looks of a building, god help us all.

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[CAN] Re: #U/C: The Precinct - 5 19 lvl - 62m towers

#429 Post by skyliner » Thu Apr 02, 2009 7:02 pm

monotonehell wrote:
Norman wrote:It does look slightly better in real life.
Seconded. I walked past this on my way between dinner and desert (Sugar Bowl mmm) and it looks okay, it's just the individual pane frames that let it down. They give the windows a kind of high school from the '70s look.
I was just thinking about this and came to the same conclusion - it is the dominence of the window frames in reality as against the render that reduces class and style that could have been there. Maybe individual owners will address this somewhat as per the top floor central area in the pic.

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[CAN] Re: #U/C: The Precinct - 5 19 lvl - 62m towers

#430 Post by Matt » Thu Apr 02, 2009 9:28 pm

I'll cut to the chase - those windows look fucking awful.
I hope to god they look better in real life, or when some are retracted, because they've made a mess of it.

It looks like a Lego house.

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[CAN] Re: #U/C: The Precinct - 5 19 lvl - 62m towers

#431 Post by Just build it » Sat Apr 04, 2009 4:07 am

skyliner wrote:I was just thinking about this and came to the same conclusion - it is the dominence of the window frames in reality as against the render that reduces class and style that could have been there. Maybe individual owners will address this somewhat as per the top floor central area in the pic.
I think even the thick frames could've looked infinitely better if they'd just used a decent colour overall. It's like they've stumbled across a factory closing down and bought all of it's old machinery paint on the cheap. :oops:

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[CAN] Re: #U/C: The Precinct - 5 19 lvl - 62m towers

#432 Post by skyliner » Sun Apr 05, 2009 5:36 pm

Matt wrote:
It looks like a Lego house.
Well said!

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[CAN] Re: #U/C: The Precinct - 5 19 lvl - 62m towers

#433 Post by Ben » Mon Apr 06, 2009 8:50 am

Another core rise on the weekend.

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[CAN] Re: #U/C: The Precinct - 5 19 lvl - 62m towers

#434 Post by Mants » Mon Apr 06, 2009 7:17 pm

Ben wrote:Another core rise on the weekend.
noticed this coming down G.O. road

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[CAN] Re: #U/C: The Precinct - 5 x 18 lvl - 58m towers

#435 Post by UrbanSG » Sat Apr 18, 2009 2:14 pm

Quick pic taken today:

Image

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