[COM] Renaissance Arcade | 132m | 40 Levels | Realm Apartments

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timtam20292
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[COM] Re: Renaissance Arcade | 132m | 40 Levels | Realm Apartments

#496 Post by timtam20292 » Thu May 31, 2018 9:55 pm

I am absolutely loving these weekly/daily photo updates! Thanks Whatstheirname! :cheers:

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[COM] Re: Renaissance Arcade | 132m | 40 Levels | Realm Apartments

#497 Post by Algernon » Thu May 31, 2018 9:59 pm

Just putting it out there, but tacking that heritage facade onto the bottom of the podium is going to look shambolic.

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[COM] Re: Renaissance Arcade | 132m | 40 Levels | Realm Apartments

#498 Post by how good is he » Thu May 31, 2018 10:48 pm

It’s heritage listed (so no choice) and the place of the first minted Adelaide pound in SA. It actually looks quite classy in the renders.. if anyone wants to re-post the render showing it?
Last edited by how good is he on Thu May 31, 2018 10:56 pm, edited 1 time in total.

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Matt
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[COM] Re: Renaissance Arcade | 132m | 40 Levels | Realm Apartments

#499 Post by Matt » Thu May 31, 2018 10:49 pm

how good is he wrote:It’s actually heritage listed and the place of the first minted dollar in SA. It actually looks quite classy in the renders..if anyone wants to re-post render showing this part?
Yep. I thought it looked great.

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[COM] Re: Renaissance Arcade | 132m | 40 Levels | Realm Apartments

#500 Post by Plasmatron » Thu May 31, 2018 11:53 pm

Realm Adelaide Facade.jpg
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[COM] Re: Renaissance Arcade | 132m | 40 Levels | Realm Apartments

#501 Post by Algernon » Fri Jun 01, 2018 3:04 am

how good is he wrote:
Thu May 31, 2018 10:48 pm
It’s heritage listed (so no choice) and the place of the first minted Adelaide pound in SA. It actually looks quite classy in the renders.. if anyone wants to re-post the render showing it?
Each to their own as usual. I understand the significance and that's why it seems so tacky to me. There's integrating a building from an aesthetic sense, but there's also integrating its feel and history. It legit just looks like an old wall stuck on a new building. The people sipping wines in a lobby bar aren't minting pounds.

From an aesthetic point I wish they kept more of the wall to lend some depth to it, rather than just... sticking it on.

Respectfully disagree with you cats, just not for me.

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[COM] Re: Renaissance Arcade | 132m | 40 Levels | Realm Apartments

#502 Post by Pikey » Fri Jun 01, 2018 5:39 am

Algernon wrote:
Fri Jun 01, 2018 3:04 am
how good is he wrote:
Thu May 31, 2018 10:48 pm
It’s heritage listed (so no choice) and the place of the first minted Adelaide pound in SA. It actually looks quite classy in the renders.. if anyone wants to re-post the render showing it?
Each to their own as usual. I understand the significance and that's why it seems so tacky to me. There's integrating a building from an aesthetic sense, but there's also integrating its feel and history. It legit just looks like an old wall stuck on a new building. The people sipping wines in a lobby bar aren't minting pounds.

From an aesthetic point I wish they kept more of the wall to lend some depth to it, rather than just... sticking it on.

Respectfully disagree with you cats, just not for me.
If you look to the right of where the wall is shown in the below render, I believe that a stone wall will be recreated as a feature to run back into the development. I think that would go a way to tying the heritage facade and development together.
Walking on over....

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[COM] Re: Renaissance Arcade | 132m | 40 Levels | Realm Apartments

#503 Post by GrowAdelaide » Fri Jun 01, 2018 9:51 am

Algernon wrote:
Fri Jun 01, 2018 3:04 am
how good is he wrote:
Thu May 31, 2018 10:48 pm
It’s heritage listed (so no choice) and the place of the first minted Adelaide pound in SA. It actually looks quite classy in the renders.. if anyone wants to re-post the render showing it?
Each to their own as usual. I understand the significance and that's why it seems so tacky to me. There's integrating a building from an aesthetic sense, but there's also integrating its feel and history. It legit just looks like an old wall stuck on a new building. The people sipping wines in a lobby bar aren't minting pounds.

From an aesthetic point I wish they kept more of the wall to lend some depth to it, rather than just... sticking it on.

Respectfully disagree with you cats, just not for me.
If you look carefully you'll see there is a balcony on top and the façade protrudes out onto the pavement. I think it will look fine.

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[COM] Re: Renaissance Arcade | 132m | 40 Levels | Realm Apartments

#504 Post by timtam20292 » Fri Jun 01, 2018 10:00 am

I also think it will look fine.

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[COM] Re: Renaissance Arcade | 132m | 40 Levels | Realm Apartments

#505 Post by EBG » Fri Jun 01, 2018 10:05 am

The side walls of the saved building were just plain red brick as were all the unseen side walls of the surrounding buildings. There is always the problem of a mismatch in styles when trying to integrate an old building into a much newer building. If they build a stone side wall, this will indicate that at least the builders are making some effort to give the old building some importance and a sense of place. I attached some earlier pictures and see also Llessur's Pictures from page 24.
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[COM] Re: Renaissance Arcade | 132m | 40 Levels | Realm Apartments

#506 Post by EBG » Fri Jun 01, 2018 10:11 am

The side walls.
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Matt
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[COM] Re: Renaissance Arcade | 132m | 40 Levels | Realm Apartments

#507 Post by Matt » Fri Jun 01, 2018 10:17 pm

On second view, I think that entire façade looks fabulous.

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[COM] Re: Renaissance Arcade | 132m | 40 Levels | Realm Apartments

#508 Post by ml69 » Sat Jun 02, 2018 6:55 am

Wow that elevation detail looks so brilliant! I think this building will become our best-looking tower, a new Adelaide icon.

I hope the Elenberg Fraser get another Adelaide commission after this one!

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[COM] Re: Renaissance Arcade | 132m | 40 Levels | Realm Apartments

#509 Post by whatstheirname » Mon Jun 04, 2018 9:35 am

Construction10.jpg
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[COM] Re: Renaissance Arcade | 132m | 40 Levels | Realm Apartments

#510 Post by how good is he » Mon Jun 04, 2018 10:29 am

Anyone know about the carparking for this ie. How many floors and are they using a stacker?

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